The Grove Lab
Agentic builds
Custom classroom apps built with agentic AI and shared openly. Each one started as a teaching problem, was built in conversation with a coding agent, and ships with its own AI disclosure. Most come from the Context Is All You Need catalog and are sorted into six Grove Lab pathways.
Stand-alone learning app

Stand-alone learning app
Pause Before You Prompt
An interactive reflection that asks students to explore critical sources, choose the questions that matter, and export their reasoning before using AI.

Stand-alone learning app
Sentence Sound Lab
A visual and audio lab to help students understand sentence length and pacing in writing.

Stand-alone learning app
Focused Reading Lab
A close reading tool for online students.
Gamified app or simulation

Gamified app or simulation
Career Futures
An interactive decision game for students about AI exposure and labor, fed by live labor data.

Gamified app or simulation
Lease on Life 2.0
An interactive city-building game about student housing.

Gamified app or simulation
The AI Midway
A lost carnival of higher education’s improvised and contradictory responses to AI. Walk the midway, play the games, and decide for yourself.
Research and outside data

Research and outside data
The Complaint Atlas
A classroom broadsheet reading CFPB complaint narratives about student loans, credit reporting, and debt collection.

Research and outside data
Body of Evidence
A medical interactive built around nine body systems and one question: how do you know that?

Research and outside data
The Power of a Prompt
Students compare the energy behind digital tasks and follow the evidence to its source.
Desirable difficulties

Desirable difficulties
Omelas: The Classroom Walk
An interactive classroom reading that tracks attention and asks students where they stand, then brings that choice to discussion.

Desirable difficulties
The Focus Classroom
A room built for attention: one reduced-distraction day protects the thinking while the other days keep AI in the mix.

Desirable difficulties
Big Two-Hearted River, Field Edition
An immersive field edition designed to help students read slowly, listen closely, and mark friction.
Faculty and course design tool

Faculty and course design tool
AI Aware Teaching for 2026 and Beyond
A space for faculty to explore practical and reflective uses of AI beyond ChatGPT, in service of human learning.

Faculty and course design tool
Academic Integrity Icons
An assignment-guidelines builder that shows at a glance what students may and may not do, with Blackboard-ready HTML.

Faculty and course design tool
Jev Sandbox
A classroom sandbox for typed AI judgments with visible probabilities, built on TypeSafe AI’s Jev model.
Gallery, archive, or showcase

Gallery, archive, or showcase
As I Lay Dying, Illustrated
The complete 1930 novel beside an original plate for each of its 59 sections, with searchable, screen-reader-accessible text.

Gallery, archive, or showcase
The Machine Before the Machine
A laboratory of synthetic media, 1900 to 1935, built from photographs taken at MoMA.

Gallery, archive, or showcase
Gutterwork
Five torn-paper collages cut from public-domain Golden Age comics, plus a studio to build your own.